Reverse Engineered Object! - HD Renders and Exploded View

Finally got a handle on this object that has been haunting me. I am relieved and happy to have finished it, and I feel much more confident in my abilities now than I was before. Some of the things I do wish to continue figuring out are how to loft shapes that Rhino deems undesirable (that networksrf won't work for either), and figure out how to trim edges off of issues that arise when trying to fillet surfaces as well. Rambling aside, here are some of my final renders (raytraced)!!! 

To start out with - here is the exploded view! (many screws sacrificed their lives at the hands of booleanunion in order for me to pull off the constructed view that you will see next) 


Just kidding, I worked too hard on this so here is one more exploded view for funsies.


Okay, here is a set of assembled renders. Honestly really proud of these ones. Finally seeing it assembled and rendered feels surreal. 



It feels wrong not adding text to these images but I really don't know what to say other than I had a hard time thinking of what angles to choose. Maybe I could type encouraging words to this object as if it were modelling? I'm not sure.



Thanks for following me along the journey to finally getting this item rendered and assembled! 

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